像素点跟tile的索引之间的转换
//从cocos2d-x坐标转换为Tilemap坐标CCPoint GameMap::tileCoordForPosition(CCPoint position){ int x = position.x / this->getTileSize().width; int y = (((this->getMapSize().height) * this->getTileSize().height) - position.y) / this->getTileSize().height; return ccp(x, y);}//从Tilemap坐标转换为cocos2d-x坐标
CCPoint GameMap::positionForTileCoord(CCPoint tileCoord){ CCPoint pos = ccp((tileCoord.x * this->getTileSize().width), ((this->getMapSize().height - tileCoord.y) * this->getTileSize().height)); return pos;}